ACL 5K - FINISHED

Playstation 4

Sat, Nov 24, 2018 2:00 PM | 1st Place: 5000 AP


PLATFORM

Playstation 4


REGION

EU


GAME

Call of Duty: Black Ops 4


BRACKET

Single Elimination


BEST OF

3


TEAM SIZE

5v5


GAME MODE

ACL Variant


TOTAL TEAMS

64 teams


ENTRY

£0


1ST PLACE PRIZE

5000 AP


2ND PLACE PRIZE

3000 AP


3RD PLACE PRIZE

2000 AP

Round 1
Round 2
Round 3
Quarter Finals
Semi Finals
Finals
ctik r washed

Team Slots: 63 / 64

Zealous
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The last 5k
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ctik r washed
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drip
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Cosmic Wolf
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FruitCabbage
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Future youth
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Vortex5K
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RustNation
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Aerox
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Feenix gg
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OsborneLad Team
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5k ting
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WeVicious
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Hound
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BackstreetBois
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Prosperity
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Public Enemy
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Legion Academy
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Ggg
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FervidForce
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Xeno.5k
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Vortex Youth
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Team Delusion
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Revenant
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Need an Org
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DeathSquad
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Socially
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Us > you
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LyZo eSports
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Org......
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#FromTheShadows
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vegas lol
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Team BOB
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IconicGaming
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Stace is my dad
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hello lads
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Bugs Life
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Raiin & Co.
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Dband
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yeahmanyou
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LionKingFans
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Sjhdhejsdj
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Danes + Denovo
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Scan ops
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Rules

Maps and Modes
Control Maps:
—   Arsenal
—   Frequency
—   Gridlock
—   Seaside
Control Settings:
—   Two second respawn delay
—   Three-second suicide penalty
—   15-second pre-match timer
—   Five second pre-round timer
 

Hardpoint Maps:
—   Arsenal
—   Frequency
—   Gridlock
—   Hacienda
—   Seaside
Hardpoint Settings:
—   Two second respawn delay
—   Three-second suicide penalty
—   15-second pre-match timer

Search and Destroy Maps:
—   Arsenal
—   Frequency
—   Gridlock
—   Hacienda
—   Payload
Search and Destroy Settings:
—   Time limit decreased to 1:30
—   Round Win limit: 6
—   Select Spawn disabled
—   Silent Plant enabled
—   15-second pre-match timer
Five second pre-round timer

Specialists
The following Specialist is restricted from use:
—   Nomad
Specialists in the game can be used by one player on each team.
Specialist Equipment
The following Specialist Equipment is restricted from use:
—   Tac-Deploy (Restricted in Hardpoint and Search & Destroy only)

Weapon Restrictions
The following will be restricted for competitive play.
—   Titan
—   Hades
—   VKM 750
—   MOG 12
—   SG12 
Other Restrictions:
The following will be restricted for competitive play.
Attachments:
—   High Caliber
—   High Explosive
—   Laser Sight II
—   Max Load
—   Rapid Fire
—   Rocket Cache
—   Steady Grip
Optics:
—   Fast Lock
Perks:
—   Gung-Ho
—   Skulker
—   Team Link
—   Tracker

Wildcards:
—   Overkill
—   Primary Operator Mod
—   Secondary Operator Mod
Scorestreaks:
—   UAV
—   Care Package
—   Counter-UAV
—   Sentry
—   Mantis
Gear:
—   Acoustic Sensor

Lobby Settings
In all modes, some standard game settings will be changed, including:
—   CWL Ruleset enabled
—   Friendly Fire enabled
—   Battlechatter disabled
—   Revenge voice disabled
—   3rd Person Spectating Disabled
—   3rd Person Gestures Disabled
—   Gesture Camera Controls Disabled
—   Team Assignment – Open
—   Announcer – enabled
Remember, this is just the initial ruleset; rules are subject to change, and we will continue to fine-tune these settings throughout the remainder of the year.
 
No shows:
A team has 10 Minutes from the scheduled match time to show for matches; failure to do so could potentially result in a forfeiture of the match. In the situation that the opposing team does not show up for the scheduled match, you MUST contact @ESPU_Support Twitter.
When alerted to a no-show the administrator will then contact your opponent at the 10-minute mark after the scheduled match start time. Your opponents will then have an additional amount of time to respond to the administrator and Join/Host (The additional amount of time is based on the administrator’s discretion).
Failure to follow the directions and the set deadlines from the administrator will result in a forfeiture of the match.
 
Scheduled game times:
 
Round 1 - 2:15pm
Round 2 - 3:15pm
Round 3 - 4:15pm
Round 4 - 5:15pm 
Teams have 10 minutes to make contact and set up
Subject to discretion please try to play your game as soon as both parties are ready 
 
NO Pick ups allowed - disregarding this will result in an instant forfeit, The roster that signed up must play out the tournament.
 
Acquiring Proof:
Proof may be acquired by getting valid proof via Picture or Video. Keep in mind, may the situation arise where the opposing team makes a dispute, and you are unable to provide valid proof of winning the previous match, you risk receiving a loss or the match being cancelled.
If you are unsure what proof to gather in a certain situation, please note this in the ticket or ask @ESPU_Support. If we require additional proof the ticket may not be closed immediately; we will reply to the ticket so please check comments as much as possible.

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